2023Masanori Nakayama, Karin Uchino, Ken Nagao, Issei Fujishiro: “HYDRO: Optimizing interactive hybrid images for digital signage content,” Virtual Reality and Intelligent Hardware, Vol. 5, No. 6, pp. 565–577, December 2023 [doi:10.1016/j.vrih.2022.08.009].
2023Akinori Ishitobi, Masanori Nakayama, Issei Fujishiro: “Visual simulation of crack and bend generation in deteriorated films coated on metal objects: Combination of static fracture and position-based deformation,” The Visual Computer (Special issue of Computer Graphics International 2023), Vol. 39, No. 8, pp. 3403–3415, August 2023 (online first on July 27, 2023) [doi:10.1007/s00371-023-03029-z].
2022Masanori Nakayama, Takami Yamamoto, Issei Fujishiro: “3D distance field-based apparel modeling,” IIEEJ Transactions on Image Electronics and Visual Computing, Vol. 10, No. 1, pp. 55–65, June 16, 2022.
2020Akinori Ishitobi, Masanori Nakayama, Issei Fujishiro: “Visual simulation of weathering coated metallic objects,” The Visual Computer (Special issue of Computer Graphics International 2020), Vol. 36, No. 10–12, pp. 2383–2393, September 30, 2020 (online first on August 8, 2020) [doi:10.1007/s00371-020-01947-w].
2020Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro: “An immersive virtual environment for visualization of complex and/or infinitely distant territory,” Transactions on Computational Science XXXVI (Special Issue on Cyberworlds and Cybersecurity), Springer LNCS No. 12060, pp. 64–78, 2020 [doi:10.1007/978-3-662-61364-1_4].
2019Saeko Shinozaki, Masanori Nakayama, Issei Fujishiro: “Visual simulation of tearing papers taking anisotropic fiber structure into account,” IIEEJ Transactions on Image Electronics and Visual Computing, Vol. 7, No. 2, pp. 106–115, December 2019 (summary presented at IEVC2019, Kuta Bali, August 21–24 (presentation day: 23), 2019, 4A–1).
2018Yuriko Takakura, Masanori Nakayama, Issei Fujishiro: “Visual analysis for the compositional process of composers in Spectral School,” IIEEJ Transactions on Image Electronics and Visual Computing (Special issue on IEVC2017, part II), Vol. 6, No. 1, pp. 22–33, June 2018.
2017Makoto Uemura, Ryosuke Itoh, Ioannis Liodakis, Dmitry Blinov, Masanori Nakayama, Naoko Sawada, Hsiang-Yun Wu, Issei Fujishiro: “Optical polarization variations in the blazar PKS1749+096,” Publications of the Astronomical Society of Japan, Vol. 69, No. 6, pp. 96:1–96:12, December 1, 2017 (arXiv: https://arxiv.org/abs/1709.02524, September 8, 2017) [doi:10.1093/pasj/psx111].
2015Takami Yamamoto, Masanori Nakayama, Rui Katsura, Akira Sakamoto, Issei Fujishiro: “Development of a pants pattern design system based on 3D human body measurement data,” IIEEJ Transactions on Image Electronics and Visual Computing, Vol. 3, No. 2, pp. 114–124, December 21, 2015.
邦文誌
2025中山雅紀,藤代一成:「PolySlerp:球面多角線形補間」,画像電子学会誌(VC特集),Vol. 54, No. 4, pp. 384–394,2025年10月.
2024山本高美,伊藤智行,五十嵐悠紀,中山雅紀,鄭姝,坂元章:「3D 人体計測データを基にした適応的なゆとり量の個別型身頃原型の開発」,日本繊維製品消費科学,Vol. 65, No. 7, pp. 490–499,2024年7月.
2022山本高美,中山雅紀,坂元章,藤代一成:「ボリューム処理に基づく個別型トルソーの開発と密着衣料デザインへの応用」(資料論文),画像電子学会誌,Vol. 51, No. 4, pp. 318–326,2022年10月.
2022吉良俊亮,中山雅紀,藤代一成:「種数0 サーフェスのヤコビアンフリーな変形シミュレーション」,芸術科学会論文誌,Vol. 21, No. 3, pp. 146–156,2022年9月30日.
2017湯浅海貴,中山雅紀,藤代一成:「Swellart:制約付き膨張によるスケッチベースのデフォルメデザイン」,芸術科学会論文誌(NICOGRAPH2017 Journal Track),Vol. 16, No. 4, pp. 102–109,2017年11月10日(発表日:2017年11月11日).
2015山本高美,中山雅紀,藤代一成,桂瑠以,坂元章:「3D 人体計測データ分析に基づくスカート原型デザインシステムの開発」,芸術科学会論文誌,Vol. 14, No. 1, pp. 9–19,2015年3月25日.
国際会議録論文
フル/ショートペーパー
2021Yume Asayama, Baoqing Wang, Masanori Nakayama, Hideki Shojo, Noboru Adachi, Yasushi Kiyoki, Issei Fujishiro: “THEMIS: Context-Sensitive Similarity Analysis for Wound Imagery Using Mathematical Model of Meaning” (short paper), in Proceedings of Cyberworlds 2021, pp. 129–132, September 28–30 (presentation day: 30), 2021 [doi:10.1109/CW52790.2021.00028].
2021Masanori Nakayama, Takami Yamamoto, Issei Fujishiro: “3D distance field-based apparel modeling,” in Proceedings of IEVC 2021, 1B–1, online, September 8–11 (presentation day: September 8), 2021.
2020Ruizhe Li, Masanori Nakayama, Issei Fujishiro: “Automatic generation of 3D natural anime-like non-player characters with machine learning,” in Proceedings of Cyberworlds 2020, pp. 110–116, September 29–October 1 (presentation day: September 29), 2020 [doi:10.1109/CW49994.2020.00023].
2019Takuya Suga, Genki Nagasawa, Masanori Nakayama, Issei Fujishiro: “rewind: Visual exploration of web video viewing history for self-reflection” (short paper), in Proceedings of the Second Leipzig Symposium on Visualization in Applications (LEVIA19), Leipzig, November 14–15 (presentation day: 14), 2019 [also available as an OSF preprint; doi: 10.31219/osf.io/f7dk9].
2019Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro: “User experience design in virtual learning environment for complex projective geometry,” in Proceedings of IEVC2019, Kuta Bali, August 21–24 (presentation day: 22), 2019, 2B–4.
2018Naoko Sawada, Masanori Nakayama, Issei Fujishiro: “TimeTubes: Automatic extraction of observable blazar features from long-term, multi-dimensional datasets,” IEEE VIS 2018 SciVis Short Papers, Melbourne, October 23–27 (presentation day: 25), 2018 [doi:10.1109/SciVis.2018.8823802].
2018Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro: “A figurative and non-topological approach to mathematical visualization,” in Proceedings of International Conference on Cyberworlds 2018, pp. 150–155, Singapore, October 3–5 (presentation date: 5), 2018 [doi:10.1109/CW.2018.00036].
2018Issei Fujishiro, Naoko Sawada, Masanori Nakayama, Hsiang-Yun Wu, Kazuho Watanabe, Shigeo Takahashi, Makoto Uemura: “TimeTubes: Visual exploration of observed blazar datasets,” Journal of Physics: Conference Series (Proceedings of High-Dimensional Data-Driven Science (HD3–2017)), Vol. 1036, 2018.
2017Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro: “What does the Riemann sphere’s axis stand for?: Understanding the big picture of how mathematical functions behave,” in Proceedings of ACM SIGGRAPH Asia 2017 Symposium on Education, Article No. 5, Bangkok, November 27–30 (presentation day: November 29) [doi:10.1145/3134368.3139212].
2017Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro: “Immersive math environment continuable to cross-sectional complex projective 2-space,” in Full Paper Proceedings of the Eleventh Asian Forum on Graphic Science 2017, pp. F40–1–F40–6, ISBN 978-4-9900967-3-1, University of Tokyo, August 6–10 (presentation day: August 8), 2017.
2017Naoko Sawada, Masanori Nakayama, Hsiang-Yun Wu, Makoto Uemura, Issei Fujishiro: “TimeTubes: Visual fusion and validation for ameliorating uncertainties of blazar datasets from different observatories,” CGI 2017, Article No. 14, pp. 1–6, Yokohama, June 27–30 (presentation day: June 28), 2017 [doi:10.1145/3095140.3095154].
2017Yuriko Takakura, Masanori Nakayama, Issei Fujishiro: “A visual analysis system for compositional processes of spectral school,” in Proceedings of IEVC2017, 5B–2, Da Nang, Vietnam, March 1–3 (presentation day: March 2), 2017.
2016Longyin Xu, Masanori Nakayama, Hsiang-Yun Wu, Kazuho Watanabe, Shigeo Takahashi, Makoto Uemura, Issei Fujishiro: “TimeTubes: Design of a visualization tool for time-dependent, multivariate blazar datasets,” Proceedings of NICOGRAPH International 2016, pp. 15–21, Hangzhou, July 6, 2016 [doi:10.1109/NicoInt.2016.3].
2015Issei Fujishiro, Naoki Haga, Masanori Nakayama: “SeeGroove: Supporting groove learning through visualization,” Proceedings of Cyberworlds 2015, pp. 189–192, Visby, Gotland, Sweden, October 9, 2015 [doi:10.1109/CW.2015.65] (Best Paper First Prize).
2014Takami Yamamoto, Masanori Nakayama, Rui Katsura, Akira Sakamoto, Issei Fujishiro: “Development of a pants pattern design system based on 3D human body measurement data,” Proceedings of IEVC2014, 4B–2, Koh Samui, Thailand, October 9, 2014.
2002Masanori Nakayama, Yoshio Ohno: “Simulation of scattered light based on particle shapes,” Proceedings of NICOGRAPH International 2002, pp. 61–66, Tokyo Institute of Technology, Oh-okayama, Japan, May 30, 2002.
拡張要旨/ポスタ
2019Akinori Ishitobi, Masanori Nakayama, Issei Fujishiro: “A deformation method for simulating coating degradation while taking mechanical behavior into account,” Cyberworlds 2019 Poster, pp. 360–361, 2019 [doi:10.1109/CW.2019.00066].
2018Atsushi Miyazawa, Masanori Nakayama, Issei Fujishiro: “Figurative and non-transcendental approach to mathematical visualization,” Wolfram Technology Conference 2018 (Champaign, USA), October 16–19 (presentation date: 17), 2018.
2017Naoko Sawada, Masanori Nakayama, Hsiang-Yun Wu, Makoto Uemura, Issei Fujishiro: “Time-Tubes: Visual fusion for detailed and precise analysis of time-varying multi-dimensional datasets,” International Meeting on “High-Dimensional Data-Driven Science” (HD^3–2017), Kyoto, September 12, 2017.
2017Masanori Nakayama, Issei Fujishiro: “Duality,” Asian Digital Modeling Contest 2017 (Tokyo), August 7–10 (presentation dates: August 7–8), 2017 (Grand Prize).
2017Naoko Sawada, Masanori Nakayama, Hsiang-Yun Wu, Makoto Uemura, Issei Fujishiro: “TimeTubes: Visual fusion for ameliorating uncertainty of blazar datasets from different observatories,” IEEE PacificVis 2017 Posters, Seoul, April 18–21 (presentation date: April 20), 2017.
2023Akinori Ishitobi, Masanori Nakayama, Issei Fujishiro: “Visual simulation of crack and bend generation in deteriorated films coated on metal objects,” CGI 2023, Shanghai, August 28–September 1 (presentation day: 31), 2023.
2022Masanori Nakayama, Karin Uchino, Ken Nagao, Issei Fujishiro: “HYDRO: Optimizing interactive hybrid images for digital signage content,” CG International 2022(VRIH セッション), September 12–16 (presentation day: 15), 2022.
2015Longyin Xu, Masanori Nakayama, Hsiang-Yun Wu, Makoto Uemura, Issei Fujishiro: “TimeTubes: Preliminary design of visualization tool for time-dependent, multi-variate blazar datasets,” HD^3–2015 Poster, December 16, 2015, Kyoto.
国内集会招待講演
2023石飛晶啓, 中山雅紀, 藤代一成:“Visual simulation of crack and bend generation in deteriorated films coated on metal objects: Combination of static fracture and position-based deformation,” (The Visual Computer 2023),Visual Computing 2023 予稿集,pp. 50:1–50:4,東京,2023年9月17–20日(発表日:20日)(国際論文誌・学会採択論文招待セッション)
2020石飛晶啓, 中山雅紀, 藤代一成:“Visual Simulation of Weathering Coated Metallic Objects” (The Visual Computer 2020),Visual Computing 2020 予稿集,pp. 15:1–15:4,オンライン,2020年12月2–4日(発表日:2日)(CGI2020 The Visual Computer トラック採択招待講演)
映像表現・芸術科学フォーラム(Expressive Japan)
2021大字諒,李睿哲,中山雅紀,藤代一成:「自然に振る舞うNPC 群衆シーンの覚醒度-感情価モデルに基づく生成—相互作用する観客の再現—」,映像表現・芸術科学フォーラム2021 予稿集,(映像情報メディア学会技術報告,Vol. 45, No. 8, pp. 33–36,AIT2021–37 としても収録),オンライン,2021年3月8日(優秀発表賞「CG,CG 制作」受賞)
2020二ノ宮梢平,中山雅紀,宮澤篤,藤代一成:「深層学習を用いた書道作品における篆書の文字認識」(口頭発表No. 20),映像表現・芸術科学フォーラム2020 予稿集,(映像情報メディア学会技術報告,Vol. 44, No. 10, pp. 75–78,AIT2020–69 としても収録),東京工科大学蒲田キャンパス(東京都大田区),2020年3月12日【会合は中止】(二ノ宮は映像情報メディア学会優秀研究発表賞受賞)
2020吉良俊亮,中山雅紀,藤代一成:「変位マッピングを用いた任意サーフェスにおける波動シミュレーション~キューブマップによる歪み補正~」(口頭発表No. 5),映像表現・芸術科学フォーラム2020 予稿集,(映像情報メディア学会技術報告,Vol. 44, No. 10, pp. 17–20,AIT2020–54 としても収録),東京工科大学蒲田キャンパス(東京都大田区),2020年3月12日【会合は中止】
2019野村芽久美,中山雅紀,藤代一成:「LinDA:漫画背景画像の半自動生成に向けた線分特徴量抽出と分類」(ポスタ),映像表現・芸術科学フォーラム2019 予稿集,(映像情報メディア学会技術報告,Vol. 43, No. 9, pp. 315–318,AIT2019–139 としても収録),早稲田大学西早稲田キャンパス(東京都新宿区),2019年3月12日
2019内野花梨,中山雅紀,藤代一成:「HYDRO:大型ディスプレイ向きハイブリッドイメージ広告作成ツール」(ポスタ),映像表現・芸術科学フォーラム2019 予稿集,(映像情報メディア学会技術報告,Vol. 43, No. 9, pp. 277–280,AIT2019–128 としても収録),早稲田大学西早稲田キャンパス(東京都新宿区),2019年3月12日
2019菅琢哉,中山雅紀,藤代一成:「rewind:Web 動画視聴履歴の振返りを支援する可視化」(口頭発表),映像表現・芸術科学フォーラム2019 予稿集,(映像情報メディア学会技術報告,Vol. 43, No. 9, pp. 131–134,AIT2019–83 としても収録),早稲田大学西早稲田キャンパス(東京都新宿区),2019年3月12日
2018清水貴大,中山雅紀,藤代一成:「呼吸アニメーションによる非生物の内部状態表現」,映像表現・芸術科学フォーラム2018 予稿集,(映像情報メディア学会技術報告,Vol. 42, No. 12, pp. 21–24,AIT2018–49 としても収録),東京工科大学蒲田キャンパス(東京都大田区),2018年3月16日
2017宮原裕貴,中山雅紀,藤代一成:「伸縮アニメーションによるアニマシーの表現」,映像表現・芸術科学フォーラム2017 予稿集USB,(映像情報メディア学会技術報告,Vol. 41, No. 12, pp. 309–312,AIT2017–136 としても収録),お茶の水女子大学(東京都文京区),2017年3月14日
2015芳賀直樹,中山雅紀,藤代一成:「SeeGroove: 可視化を介したグルーヴの学習支援」(ポスタ),映像表現・芸術科学フォーラム2015 予稿集CD,(映像メディア学会技術報告,Vol. 39, No. 14, pp. 99–102,AIT2015–64 としても収録),早稲田大学国際会議場(東京都新宿区),2015年3月14日(最優秀ポスタ賞(画像生成・システム)・企業賞(スクウェア・エニックス)受賞)